Adding New Arrows and Bullets
3 posters
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Adding New Items to GM Sell??
Adding New Arrows and Bullets
Just an Idea. [GM]XCraftedArtX and [GM]GeNo which is ME made an Special Sale a while back!!
Just wondering, does anyone, wants this to be an Normal Routine GM sell? Or Special event Sale??
Cause Special Event Sale would be Random Time and Locations with Special Prices!!
Last Time the Price was pretty nicely done, few players around tat time. Was able to get some!! Like Lightening Arrow!! and Poison Bullet!!
And GM Regular Sales would be GM SALE PRICEs...which would be bit more expansive!!
Just wondering, does anyone, wants this to be an Normal Routine GM sell? Or Special event Sale??
Cause Special Event Sale would be Random Time and Locations with Special Prices!!
Last Time the Price was pretty nicely done, few players around tat time. Was able to get some!! Like Lightening Arrow!! and Poison Bullet!!
And GM Regular Sales would be GM SALE PRICEs...which would be bit more expansive!!
genokun*- Guest
Re: Adding New Arrows and Bullets
Eh wait GeNo, making it available at NPC would be even better.
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
Re: Adding New Arrows and Bullets
techkid_real wrote:Eh wait GeNo, making it available at NPC would be even better.
lol it would be double the GM price!! would you like that instead. Cause I know coding for the game is pretty frustrating already!!! Changing the numbers back and forth are anoying hand Migraine Gaining!!
genokun*- Guest
Re: Adding New Arrows and Bullets
I ain't buying if it doesn't have effects on the arrow
The current arrow is good enough anyway.
The current arrow is good enough anyway.
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
Re: Adding New Arrows and Bullets
There are arrows like Lightening Arrows!! Make MORE DAMAGE!!! Oooohhhh, I know you want Arrows, some good bouncy flexi stringy arrows!! See the sparks sparkling...
genokun*- Guest
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
Re: Adding New Arrows and Bullets
Remember to vote ! cuz ur Vote Counts.
CraftedArt- Dalping Leader
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Number of posts : 169
Age : 33
Registration date : 2007-05-17
Re: Adding New Arrows and Bullets
Even through the dmg is higher, think about the weight on each arrow also.
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
Re: Adding New Arrows and Bullets
their 0 weight. all of the arrows that is. but for the bullets =/ they are 1 weight.
CraftedArt- Dalping Leader
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Number of posts : 169
Age : 33
Registration date : 2007-05-17
Re: Adding New Arrows and Bullets
lmao.. that rock, but if finish then how? need to buy wooden arrow again T_T
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
Re: Adding New Arrows and Bullets
techkid_real wrote:lmao.. that rock, but if finish then how? need to buy wooden arrow again T_T
YUP LOL!!
genokun*- Guest
KALUPITAN- JellyNut
- Number of posts : 26
Age : 36
Registration date : 2007-05-22
Re: Adding New Arrows and Bullets
LOL, thought so. =/
techkid_real- Hunter Dalping
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Number of posts : 158
Age : 30
Registration date : 2007-05-27
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